Skip to content

Stephen Landau

Creative Director & Creative Consultant

  • Portfolio
  • Thinking
  • About Stephen

Category: Thinking about work

Posts that have to do with work-related subjects.

Installing Windows: Be Comfortable Being Uncomfortable

by Stephen on October 6, 2010December 20, 2019
Lessons you can apply to home improvement, to work, and to life.

E-Tourism Summit: Getting the Most Out of Website Redesign

by Stephen on October 5, 2010December 20, 2019

Some Business Advice for _______

by Stephen on September 28, 2010December 20, 2019
Customer retention can cost companies less than customer acquisition. But how many reward long-term customers instead of offering promotional fees to new customers?

Reaching Beta: Learning from Game Testing

by Stephen on September 13, 2010December 20, 2019
Five things from the Halo Reach beta that interactive designers/developers can learn from game designers and developers.

Going International at IHMRS

by Stephen on August 4, 2010December 20, 2019
Going to be in NYC in November? Work in the travel/tourism industry? Have we got the thing for you...

Interactive Brands, Brands that Interact

by Stephen on July 26, 2010December 20, 2019
When we started Substance, our focus was on the interactive brand experience. Three and a half years later, our focus continues to be on the interactive brand experience, but has deepened to providing strategy, tactics and implementations in creating brands that interact.

Desire Paths

by Stephen on July 6, 2010December 20, 2019
People take the paths they want to take, using different channels to achieve their own goals. So if they don't always take the paths we want them to take, how do we build engagement?

The Realist's Perspective on Sustainability in Communication

by Stephen on May 26, 2010December 20, 2019
Are we being sustainable? We're not printing thousands of brochures, so we're good, right?

Build Engagement, Not Websites

by Stephen on April 28, 2010December 20, 2019
Words, photos and videos can't do it alone. Through content, along with interactivity, back-and-forth communication (a.k.a. conversations), context, and reciprocity, the goal is to create useful information... something people care about and serves a purpose.

My Belated SXSW 2010 Recap

by Stephen on March 30, 2010December 20, 2019

Posts navigation

Previous
Next

Get in Contact

The best way to get in touch with me is by sending me an email.

  • LinkedIn
  • Instagram
  • Twitter